home
general
Color Scheme
Notation
algviewer
speed
Main
CFOP
Advanced F2L
MGLS
Salvia
Tips/Articles
blind
Main
3OP Guide
M2 Guide
Miscellaneous Techniques
Other
contests
negative
relay
als ice bucket
writing
other
The Ultimate Pyramorphix Method
Cube Glossary
Cubing Curiosities
RUD Study
site/about
Main
Archive
Acknowledgments
author
Only First Two Layers
: Standard F2L
COD
/
COL
|
Jeff2L
|
Special Cases
Last Layer Control
:
EO Control
|
OPF2L
|
CLS
|
WV
|
MW
|
Other OLL Skip Techniques
List
|
Manual
|
I
|
Q
|
S
|
K
|
L
|
T
|
R
|
J
|
N
|
U
|
V
|
M
|
A0
/
1
/
2
/
3
|
E0
/
1
/
2
/
3
|
F0
/
1
/
2
/
3
|
X0
/
1
/
2
/
3
|
Y0
/
1
/
2
/
3
|
G0
/
1
/
2
/
3
|
H0
/
1
/
2
/
3
|
C
|
D
|
Z
A Diagonal
A Oriented
BL - corner DFR
R'FRF'U2'LUL'
R'FRF'RLU'L'UR'
(U2)RU'R'URUR'LUL'
from
Lars Vandenbergh
; reduction by (U2)RU'R'; variation (U2)RU'R'URULUL'R'
BR - corner DFL
LF'L'FU2'R'U'R
LF'L'FL'R'URL
(U2)L'ULU'L'U'LR'U'R
from
Lars Vandenbergh
; reduction by (U2)L'UL; variation ...
FL - corner DBR
RB'R'BR'L'ULR
RB'R'BU2L'U'L
(U2)R'URU'R'U'RL'U'L
from
Lars Vandenbergh
; reduction by (U2)R'UR; variation (U2)R'URU'R'U'L'U'LR
FR - corner DBL
L'BLB'LRU'R'L'
L'BLB'U2'RUR'
(U2)LU'L'ULUL'RUR'
from
Lars Vandenbergh
; reduction by (U2)LU'L'; variation (U2)LU'L'ULURUR'L'
A Flipped
BL - corner DFR
(U)RU'R'yR'U2R
(U')RU2'R'yR'U'R
BR - corner DFL
(U')L'ULR2'FRF'R
(U')L'ULyRU2'R'
(U)L'U2LyRUR'
FL - corner DBR
(U)R'URL2'BLB'L
(U)R'URy'RU2'R'
(U')R'U2Ry'RUR'
FR - corner DBL
(U')LU'L'R2B'R'BR'
(U)LU2'L'y'R'U'R